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5e guidance
5e guidance









Save), and since Constitution saves are used for Concentration. Incapacitate you in some fashion (example: Banishment requires a Charisma The game, so be sure to take enough Constitution to compensate.Įxcellent saves, since things which effect either of them frequently Hit Points: d6 hit points is the lowest in Optional Class Features are detailed below under Optional Class Features. Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. Keep in mind that the state of the meta periodically changes as new source materials are released and this article will be updating accordingly as time allows.

5e guidance

The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew.

  • Blue: Fantastic options, often essential.
  • Red: Bad, useless options, or options whichĪre extremely situational.
  • RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance.
  • Example Sorcerer Build – Dragonborn Sorcerer (Draconic).
  • Higher-level spell slots to get as much utility as you can out of your limitedĪfter reading this handbook, I encourage you to read my If you’reĪccustomed to playing a wizard, expect to cast a lot of low-level spells using Using Metamagic, shaping them to suit the needs of the moment. The Sorcerer’s versatility comes from their ability to boost their spells Must use them sparingly and rely heavily on cantrips and invocations. Warlock, allowing them to focus more on leveled spells than the Warlock, who The Sorcerer gets more spell slots than the Problem, the Sorcerer is powerful because they own a few good tools and can Where the Wizard is powerful because they own a tool for every

    5e guidance

    Spells known, but share many of the same capabilities and almost all of the The Sorcerer lacks the versatility of a Wizard due to their limited number of The Sorcerer falls into a middle ground between the Wizard and the Warlock. The easiest Faces in the game due to their skill list and their dependence on The Sorcerer’s spell list allows them to serve as aīlaster, Controller, Striker, and Utility Caster, and sorcerers make one of Sorcerers are a challenge, but at the same time they can be less complex than











    5e guidance